Pier Glass Aviation Scenery Gibb Ranch 2NV2.

Introduction.

Here is my version of what I think Gibb Ranch 2NV2 in FS 2004 might look like. You dear pilot may well have other ideas and thoughts which in a way makes PGA as unique as it is. If there is something you don't like then go ahead and move change or delete it, this is all fiction after all.

NOTAMS

There is no windsock at Gibb Ranch 2NV2, pilots of landing aircraft are reccomended to overfly the airfield and make a note of the wind strengh and direction by observing the smoke from the two chimneys.

There is a low air hazard at the end of the runway 34 of low telephone wires. The waires are marked with tghree red low air hazard markers. Pilots intending to land on runway 34 should take care. Both runways 34 and 16 have a left hand circuit

Runway lighting is by forced oil flares. Inbound pilots should look for black smoke by day and flames by night to observe the runway boundry.

Scenery.

This scenery is made using Abacus EZ Scenery with a default [out of the box] installation of FS 2004.  There was no Mesh, Landclass or any other third party Scenery installed, this way it ensures hopefully that it should work on everybody’s machine.  The way this system works is that it allows the user to make, adapt or download sceneries that are made in a standard texture and bgl file format [EZ Scenery] and share them with others and providing you have at least the basic default FS 2004 installed correctly and follow these instructions this and any other sceneries I make for PGA in FS 2004 will work for you.


Disclaimer.

This is the standard disclaimer I see everyone else adding to their Readme so I thought a good idea to do it myself. There should be no files that you use or download for this scenery that should harm your computer in anyway however if they do and your computer explodes in a huge and uncontrollable fireball during which you receive such horrific injuries that you are unable to work for the remainder of your miserable life and your dog leaves home then you only have yourself to blame for installing this PGA Scenery, you should know by now what PGA are like, it is all your own fault, tough luck mate.

Installation.

READ THIS VERY CAREFULLY YOU MAY NOT HAVE TO FOLLOW EACH STEP

You should see Four folders named One, Two, Three and Four [as well as this Readme]. It is only the contents of these folders that you are going to move into other folders within FS 2004 and not the folder named One, Two, Three or Four themselves.

First an apology, in an effort to enable you to have all of the required textures as I can make sure you have; you will need to download one large file, this is a once only and any other scenery I may make for PGA you will at least have the textures for [I hope].
 
IF YOU HAVE ALREADY DONE THIS WITH ANOTHER PGA SCENERY YOU DO NOT HAVE TO DO THIS AGAIN.

Step 1.
IF YOU HAVE ALREADY DONE THIS WITH ANOTHER PGA SCENERY YOU DO NOT HAVE TO DO THIS AGAIN.

Go to Flightsim.com and download and install the following file, it is an exe files and just follow the installation instructions given. The file title is FS2004 EZ Scenery Libraries EXE by David Grindele and it will give the most up to date compilation in one go of all scenery objects as at April 2010.

ez_1.zip


Step 2.

In Folder One you will find 18 fx Files. Move or copy all 18 files to

FS / Effects.

You may already have some of these files in FS / Effects, if so and FS asks if you wish to overwrite them then the choice is yours, you can if you wish or not as you wish it will not make any difference so long as you do end up with all 18 fx files in FS /Effects.


Step 3.
IF YOU HAVE ALREADY DONE THIS WITH ANOTHER PGA SCENERY YOU DO NOT HAVE TO DO THIS AGAIN.

In Folder Two you will find an Exe file called AbacusEZLibraries. Run this file and install it, just follow the installation instructions. This adds the default Abacus EZ Files and Library to FS.

Step 4.

In Folder Three you will find 1 bgl File.

ron_ez_effects.bgl 

Move or copy this bgl file to:

FS / Addon Scenery / EZ Scenery Library / scenery

Step 5

In Folder Four you will find 1 bgl file

ez2nv.bgl

Move or copy this bgl file to

Fs / Addon Scenery / scenery 


That should be it. There is no need to add any scenery via FS, when you next start FS it should build its own scenery. 

Uninstalling.

If you wish to uninstall this scenery then follow these steps.

Step 1. Go to FS / Addon Scenery / scenery and locate and delete the file ez2nv.bgl.


Any texture files or effects files you downloaded can stay and will do no harm at all.

IMPORTANT NOTE ABOUT BLURRIES
A Few Words about Texture Formats
=================================
Scenery objects typically consist of a model (the shape of the object) and the textures that we use to "paint" the model. These textures can be saved in a variety of formats, each of which has slightly different properties. (Some formats allow for transparency, some are more compact, etc.) It appears that certain texture formats are more likely to cause the blurries to occur.
 
PLEASE NOTE that because the scenery objects are made by different authors is very likely to use different texture formats. If you are using scenery that was created using objects by different authors, you almost certainly will have a mix of texture formats in that scenery.

If after installing this scenery following the instructions you may [or may not] find that at times the scenery of South County goes into a ‘Blurry’ state. If this is the case with you then there are three small files you will need to download and install. These are updated texture files and they are formatted as follows:

* DXT1
* With MIP maps
* With Alpha Channel

IF YOU HAVE ALREADY DONE THIS WITH ANOTHER PGA SCENERY YOU DO NOT HAVE TO DO THIS AGAIN.

Go to Flightsim.com and the three files you require are by Sidney Schwartz

FS2004 Texture Update 1 for SS Scenery
FS2004 Texture Update 2 for SS Scenery
FS2004 Texture Update 3 for SS Scenery

ss_textures_update_1.zip

sstexturesupdate2.zip

sstexturesupdate3.zip


When you unzip each zip file you find multiple zip files, unzip each file to

FS / Addon Scenery / EZ Scenery Library / texture


The Old Man.
Feburary 2011.
